Healing calculator

Settings

Policies

Villages

%
%
%
%
Universal0% Gold0% Wood0% Ore0% Mana0%

Healing Cost

Wounded troops to heal → total resource cost.

InfantryMageArcherCavalryFlying
T5
T4

Estimated cost

GoldGold
0
WoodWood
0
OreOre
0
ManaMana
0

Heal potential

Stock on hand → max troops per type (independent cells).

InfantryMageArcherCavalryFlying
T500000
T400000